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Post by MikDaTv on Sept 13, 2010 17:06:32 GMT -5
Name: CC-1101 Danny "Senior" One Species: Human (Clone) Age: 20 Sex: Male Height/Weight: 6' 190 Pounds Appearance: Personality: Danny is the leader and the most ready to accept responsibility. He has a fierce loyalty to his men and a psychological need to see them through any situation alive. He leads from the front as much as he can, choosing to plow head first into danger so that he doesn't have to order one of his men to. He is disciplined, hardened and psychologically stable. Years under harsh Kaminoan training has taught him resilience if nothing else. He has seen friends and fellow clones die for nothing and in horrible ways but no matter his past, he never ever lets it effect the mission. He's a professional soldier through and through. Rank: No Official rank. Former Senior Chief. Special Skills: Photographic memory - He remembers everything he sees or hears with near perfect recall. Mechanical Engineering - Danny is the team mechanic. He's trained to maintain the various vehicles they might use. Grit - Gray team is bred to be strong, fast and steady. They do not frighten easily, they do not flinch and they do not waver. They're as mentally hard as the metal in the weapons they hold. Strength: 70 Speed: 70 Intelligence: 70 Alignment: 0 Bio: Danny was originally born to be a part of Alpha Team, a commando squad purchased by Jor Halcyon (Mirror Version) for the Army of Light. They were trained by the Kaminoans for 19 years to be the best slave soldiers money could buy. Flash training, extensive physical training, ridged dietary regimes, psychological training, weapons training, discipline and martial arts were all drilled into him from birth. He grew close to his squad like all squads do. They became as a single person, their personalities and histories only a 1/4th of the big picture. Alpha Team and Bravo Team were purchased. the 8 of them knew each other very well but were separated. Alpha team went to the Saucy Mare while Bravo stayed with the bulk of the Army. Alpha Team lasted only a few weeks. They trained aboard ship tirelessly until the incident at Raxus Prime. Imperials somehow managed to board the ship against all odds, seemingly bypassing the immense amount of heavy artillery being fielded against them by the Saucy Mare with little more than a hand wave explanation. Once aboard, Alpha Team geared up to help with the repelling of boarders. They saw action on the bridge with the help of Drake Hellion and fought against the imperials. Unfortunately the 3 other members of Danny's team were infected with the Anemos Virus and he was forced to kill all of them, burning them down with his repeater blaster rifle. He pushed their deaths out of his mind and continued on mission help with repelling the ships intruders. He fought briefly against Ash Lightning, exchanging a few shots with him. When the dust settled his team was dead and he didn't know what to do. He was technically free, the Army of Light had granted his freedom upon purchase so he could have left, but being a Commando was the only useful skill he had so he decided to stay on. The Army of Light decided to move Danny into Bravo Team and reorganize the squad into a single unit called Gray Team. Danny was put in command thanks to his first hand combat experience at Raxus Prime and his team took part in the incident at Nar Shadda, collecting intelligence and engaging mercenaries employed by Goto. They tackled two communication hubs used by Goto and investigated the Imperial involvement of the incident there. They were responsible for nearly 80% of the inteligence gathered on the site and for 18 enemy kills. During the aftermath of the Nar Shadda incident they lost a member, CC-1105 "Samson" who died during the relief efforts. Danny and the rest of the team were heart broken at the loss of a brother but again, their numbness to emotional pain and loss helped them get over it very quickly. They dealt with it as a unit, and spread Samson's ashes over the area of Nar Shadda where his first and only battle had taken place. Thanks to their extreme level of discipline, Danny was able to integrate into the team fairly quickly, becoming one of them in just a few weeks. He trained extensively to be the teams designated rifleman. He's trained with scores of different weapons of all makes and models. He is extremely accurate with a rifle as his scores of 149's and 150's on the shooting range can attest to. He also trained to be a mechanic, becoming qualified to perform field repair on any equipment the team might need to carry and any vehicle he could get enough time to work with. He's a certified flight mech on the HH-324 Albatross, LAAT/i and CHF-18 Legionnaire, as well as a host of repulsorcraft. He is the squads mechanic and rifleman as well as leader. Purchases: Preferred Equipment: Heavy Blaster Pistol Combat Knife Throwing Knives
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Post by MikDaTv on Sept 20, 2010 17:19:52 GMT -5
Name: CC-1106 Face "Runt" Templeton Species: Human (Clone) Age: 20 Sex: Male Height/Weight: 5'11" 190 pounds Appearance: Personality: He is disciplined, hardened and psychologically stable. Years under harsh Kaminoan training has taught him resilience if nothing else. He has seen friends and fellow clones die for nothing and in horrible ways but no matter his past, he never ever lets it effect the mission. He's a professional soldier through and through. Runt subverts the whole quiet hunter stereotype of your average sniper. He's loud and obnoxious, loving to hear his own voice. It's no wonder they made him the Com expert. When off mission he's a braggart and something of a fibber, exaggerating stories to make himself look good. During a mission though, he's all business. He still talks a lot but it's more of run on sentences or an overload of information rather than bragging or obnoxiousness. When in full sniper mode though, he doesn't say a word. He maintains his breathing pattern and concentrates with ever fiber of his being. It's probably the quietest he'll ever be. Rank: No Offical rank. Former Chief Special SkillsPhotographic memory - He remembers everything he sees or hears with near perfect recall. Marksmanship - Runt is the team sniper. He's set records on rifle ranges and pistol ranges. He can shoot the flies off a dogs back at 500 yards. He's the guy they call whenever they need to reach out and touch someone. Grit - Gray team is bred to be strong, fast and steady. They do not frighten easily, they do not flinch and they do not waver. They're as mentally hard as the metal in the weapons they hold. Communications Specialist - If it broadcasts a signal, Runt can figure it out. As teams com expert he is in charge of keeping tabs on who they're talking to and when and how they do it. He's an expert in comlink and radio operation as well as signal encryption and cryptology. Strength: 70 Speed: 70 Intelligence: 70 Alignment: 0 Bio: Runt was born on Kamino like his brothers. His team had excelled through training. Runt himself was an inch shorter than his brothers which was how he became known as Runt. Of the 4 of them, he was the best at long range shooting. He could do things with a rifle offhandedly that the others needed to seriously concentrate on. He set records on the shooting range with all kinds of rifles and became very accomplished in the use of close quarters weapons as well, like pistols and shotguns. He also took the time to extensively train in Parkour. He can run, jump, slide and climb over just about any obstacle which he uses to get himself into good sniping positions. He was marked for termination by the Kaminoan cloners when it became clear that, due to genetic defect, he was an inch shorter than his brothers. Tank however managed to hack into the Kaminoan's own network and remove his name from the list for termination. Runt never knew he was slated to die and Tank never told him. His skills with a rifle were unmatched by any member of either alpha or bravo team. He could put a blaster bolt between the eyes of a running man at 1,000 yards making all the calculations in his head. As his training continued he only got better at it. He developed an aptitude for math while doing the calculations in his head and is also the team's unofficial mathematician. As his skills in moving and shooting developed, he was also put into the role of communications expert. He was trained to use com equipment of all types. He went through week long speech classes and effective listening skills lectures and trained himself by carrying com equipment around on his back everywhere he went so he could carry it on the battlefield with no problems. Runt served in the Nar Shadda Incident, providing support for the ground team working in the field. Using his sniper scope and com equipment Runt provided valuable intelligence to the team and recorded hours worth of data that was decoded later. While scoring no confirmed kills during the incident, he did put a round through the control console of a flatbed speeder that was more than 1,100 meters away. It is a widely held belief by his team that they would all be dead if it were not for him guiding them and providing early warnings. Purchases: Preferred Equipment: Cerb S-150 Rifle BT- Model 98
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Post by MikDaTv on Sept 20, 2010 17:20:13 GMT -5
Name: CC-1107 George "Hefty" Spartan Species: Human (Clone) Age: 20 Sex: Male Height/Weight: 6' 190 Pounds Appearance: Personality: He is disciplined, hardened and psychologically stable. Years under harsh Kaminoan training has taught him resilience if nothing else. He has seen friends and fellow clones die for nothing and in horrible ways but no matter his past, he never ever lets it effect the mission. He's a professional soldier through and through. Hefty's up close and personal style clashes often with Runt's sniper mindset causing some friction between the two. They're still brothers however and will be friends to the end. He prefers the jump in head first with guns blazing approach, choosing to strike hard and fast as soon as possible to throw the enemies off balance. He's also the most quite of the group. He reads about philosophy in his free time and often finds himself getting into deep discussions about things his brothers simply don't care about. Rank: No official rank. Former Petty Officer first class. Special Skills: Photographic memory - He remembers everything he sees or hears with near perfect recall. Driver - Hefty is the team driver. anything from speeders to ships, he has training on how to drive, pilot, operate and command just about any vehicle Gray Team might find themselves in. Grit - Gray team is bred to be strong, fast and steady. They do not frighten easily, they do not flinch and they do not waver. They're as mentally hard as the metal in the weapons they hold. Demo - Hefty is also the team demolitions expert. He can build bombs out of nothing and can place them with precision. Hand-to-hand - being the strongest of them, he is also the team hand to hand expert. He prefers the up close kill and he has a natural affinity for close quarters combat. Strength: 70 Speed: 70 Intelligence: 70 Alignment: 0 Bio: Hefty was born on Kamino like everyone else in the squad. From a very young age he preferred doing things up close. He demonstrated a keen mind for hand to hand combat, being able to best everyone else in his squad at the age of 13. He loved it too. He studied hand to hand combat techniques even during the very little time off they were allowed. He could smash the crap out of all manor of hand to hand dummies and even a few of his instructors. His attitude carried forward into his weapons training. He preferred to us his knife a little more during practice and the rifles he liked to use were more for the short range game. He liked Shotguns or heavy automatic rifles. His personal favorite weapon is the Z-6 Rotary Blaster cannon. The heavy weapon suits is spray and pray style perfectly. He started training in the use of demolitions at the early age of 10. He trained to stand the pressure of dealing with high explosives under the harsh teachings of the Kaminoan instructors. By age 15 he could assemble IED's from nearly anything and kept his cool when dealing with live explosives. He's one of those few people who can plan an explosive blast that will take down a building without so much as breaking a window on a neighboring building. During the Nar Shadda Incident he was the teams weapons expert, policing weapons from the enemies they downed and keeping them in working order. He also was responsible for rigging all the explosives they used to breach doors. Out of all Gray Team, he was the most resistant to Danny taking command. He would have rather kept the whole in their team than given it to an outsider. After a few weeks though, he accepted Danny as a good leader and they became great friends instead of just squad mates. Purchases:
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Post by MikDaTv on Sept 20, 2010 17:20:36 GMT -5
Name: CC-1108 Jonas "Tank" Blane Species: Human (Clone) Age: 20 Sex: Male Height/Weight: 6' 190 Pounds Appearance: Personality: He is disciplined, hardened and psycologically stable. Years under harsh Kaminoan training has taught him resiliance if nothing else. He has seen friends and fellow clones die for nothing and in horrible ways but no matter his past, he never ever lets it effect the mission. He's a proffesional soulder through and through. Tank is the team's Mr. Exposition. Being both the teams field medic and tech expert, Tank is the one responsible for slicing into computer networks and patching up the wounded and he takes both very seriously as the team's lives may depend on him. He is the most serious out of the group, always looking at the big picture. Rank: No official rank. Former Chief Special Skills:Medic - Tank is a field Medic of surpassing skill. He has knowledge in league with some doctors and Photographic memory - He remembers everything he sees or hears with near perfect recall. Grit - Gray team is bred to be strong, fast and steady. They do not frighten easily, they do not flinch and they do not waver. They're as mentally hard as the metal in the weapons they hold. Tech - Tank is the team tech specialist and Slicer. He can slice into various programs to bypass security systems, access camera feeds, or download information. He can operate and is familiar with the programing of tons of different computers and operating systems. Strength: 70 Speed: 70 Intelligence: 75 Alignment: 0 Bio: Tank was shunted into his specialty training at birth. At the age of 6 he was dissecting clones that had been killed on the training ground and diagnosing medical issues. He worked in the medical ward 3 hours a day in addition to his combat training and helped patch up soldiers wounded in training. He was responsible for diagnosing an entire infantry regiment with a genetic defect causing the Kaminoans to box the entire generation for that regiment. This spoke to Tank's skill as a medical man as the Kaminoan's trusted his diagnosis and speaks to his very serious emotional state. Tank doesn't see individual people. He only see's the whole. He learned at that young age that he had killed 323 clones so that the army they were attached to wouldn't be killed because of their defect. It's a philosophy that he clings to in order to justify what he did. Later in life he took the second specialization of slicer and tech expert. He's qualified to program and operate the Commando armor and various field equipment. The Kaminoan's made sure he had access to all the latest declassified computer security systems to train him on their weaknesses and strengths. He even managed to slice into the Kaminoan's own wireless network one night and remove Runt from the "defective" list for being an inch shorter than his clone brothers. On Nar Shadda, Tank back up the team with his skills, using them to hack open doors, examine droid parts and decrypt data. He also gained a love for the powerful Bowcaster during the Nar Shadda incident. Purchases: Preferred Equipment: Wookiee Bowcaster
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Post by MikDaTv on Sept 21, 2010 13:38:42 GMT -5
Genetics:
The clones are genetic replicas of a stock DNA Template rather than a particular person. DNA was taken from various people across the galaxy for a very high price and the samples were studied, mapped out and compared. At the end of the project they had a person who shared the DNA of multiple people, all with genetic markers that were "superior" to the average human "stock."
They are not super human however. They are only at the greatest genetic peek they can be. They are bred to be strong, fast, agile, loyal and intelligent. They are stronger, faster and smarter than the average human born by natural means.
They have photographic memory, IQ's over 190 and an aptitude for extreme puzzle solving. They are very susceptible to subliminal sounds and images which is bred into them to help in the flash learning process. They also develop and retain neural pathways much more easily which leads to exceptional muscle memory.
Their sex drive is repressed significantly as well. Emotionally, they are no different than any other human being aside from years of extreme training but sexually they have very little ambition. They can feel love for someone, they just don't feel the need to make love all the time like most young males.
Training:
Aside from the daily physical and weapons training regime they go through, the clones are run through battlefield simulated programs in a holographic environment. The Kaminoan's recreate terrain and climate on various planets to teach survival skills and battle experience. For the regular infantry it’s a completely holographic simulation to acquaint the grunt troops with battle field conditions and get them used to the chaos.
For the Commando's every exercise is a live fire exercise. Clone commando's die in training on a regular basis and wounded are "scrapped" unless their wounds are so minor they can return to training within a few days.
Aside from their combat training, each clone commando goes through a specialist training in order to fill out a specific role. Explosives or mechanics are example of specialist training. Each clone is trained to an expert level and then it is up to them to make sure the rest of the team has a basic understanding of the same material in case something happens in the field and roles need to be reversed or changed around.
Specialist training starts very young but some start younger than others. This training is in addition to their normal physical and weapons training so the Clones only get 5 hours of sleep/off time in a day.
They spent a year of their lives going through espianage training as well. They learned various things to help them blend in, as well as how to read lips, speak with accents, make disguises, and read various forms of body language. They were taught behaviors as well, like how to act like a convincing drunk and how to make themselves look less physically threatening.
Standard Kit: A list of items each member of Gray Team has with them whenever they possibly can.
Comlink Compass/GPS Locator Datapad First Aid Tin (Small bacta bandages, disinfectant, field dressing, sutures, pain killers) Lighter (And backup lighter) Map (Of their currently deployed area. An actual physical paper map instead of a digital version in their datapad.) Mini Flashlight Multi-Tool (Can opener, screwdriver, corkscrew, small knife, file, small saw, bottle opener) Pad of paper Pencil (Pack of 4) Pocket roll of duct tape Sewing kit (needle, several dozen feet of different colored threads, safety pins, a few buttons) Sidearm Survival Strap (a few dozen feet of high strength cord wrapped up into a bracelet) Survival Knife (with flint stone stored in the handle) Wrist Chrono
Survival Pack/belt: This is all the standard equipment carried in their back packs during an operation.
Cantine Disposable resperator mask Duct Tape roll Electrobinoculars Folding Shovel Heavy, long lasting flashlight MREs (Pack of six) Strobe Beacon Tomahawk Tool kit (adjustable wrench, screwdriver, small hammer, hand drill, spare washers/o-rings, various nails and screws, allen wrench set) Water Purification Tablets
Communication
Gray Team has several forms of communication at their disposal. All of them can read lips, as well as universal sign language. They have even developed their own version of combat hand signals that can be used for complex conversations.
Each of them has a throat mic implanted in their neck. Merely by pressing down on the area to either side of their voice box activates it, and speaking just enough so that air moves over the vocal cords is enough for the mic to pick up. These mics are tied into a comlink implant in their shoulder. This comlink implant is also wirelessly tied into a coclear implants within their right ears. With these implants, Gray Team can communication over vast distances without any outward sign that a communication device is being used.
They speak basic for the most part, but because their memory is so perfect, they can learn to speak hosts of different languages in a short amount of time.
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Post by MikDaTv on Oct 10, 2011 12:48:32 GMT -5
Jor HalcyonKieran, Wind of Ilum Neeja, Spirit of Corellia A pair of Jedi Forged blaster pistols, made by Jor Halcyon during his studies of the Jedi Forge technique and his practice of the Force Weapon concept. The metal used to forge the guns came from a Jedi Forged sword. It was his first attempt at forging a blade and he killed a Terentake with it. It wasn't his best attempt though so when he thought of the Jedi Forged pistols, he selected that sword as their source. The inside of the barrel is engraved with ancient Tython Jedi symbols, but the outside of the guns are unremarkable, aside from the handles which have a metal plate on them engraved with the pistols name, date of creation and the Halcyon family seal. The handles themselves are made from Terentank ivory from the same Terentank that was killed by the blade. Jor usually keeps the one named Neeja with him and leaves Kieran on board the Botany Bay or within the Jedi Temple on Ilum. Its locked in a metal case for protection. The bolts they fire are bright white in color. Since the jedi forging process makes the pistols extremely durable, the gas in them is contained under a much higher pressure and the bolts it fires are just as fast as those of a heavy blaster pistol. They also have a greater effect against things of the dark side. Those things touched by the Dark Side of the Force feel a might greater punch and burning from the bolts fired by these pistols making them effective weapons against sithspawn, dark side beasts like Terentanks and those who use the Dark Side.
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Post by MikDaTv on Oct 10, 2011 13:31:03 GMT -5
Genie Antilles Genie is Jor Halcyon's apprentice. She was discovered by the Jedi at an older age, nearly past the age limit for Jedi to accept her but she was taken to the temple anyway. She has always been impatient, even before she became Jor's apprentice. Jor began her training using the Botany Bay's rebuild project. Teaching her both advanced engineering concepts and the Force. She has a great talent for channeling the Force through her body to enhance her physique and is a great mechanic. She acts as the Botany Bay's Engineering Officer and presides over both Danny One and George Spartan. She isn't a full Jedi yet, and while she knows Jor would love it if she chose to became a Templar, she isn't sure if that's the route for her.
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Post by MikDaTv on Oct 10, 2011 13:52:58 GMT -5
T7-R2 "Bubbles" T7-D2 was the original Astromech droid that was assigned by Republic Intelligence to augment the ship’s crew. It was found on board the wreckage when the ship was salvaged and was never removed. When Jor and Genie found it during their rebuild project, Jor took the droid, wiped it’s memory and reprogrammed the droid to serve on board as part of the new crew. Being a Republic Intelligence droid, it has an expanded computer slicing capability along with a long range communicator so it can send messages to a ship in orbit with little trouble. RI also took the time to install a holdout blaster on the droid which it can draw and fire at will. Genie took the time to install a vocabulator, unfortunately it was a junk unit off an old HK-51 assassin droid. Genie nicknamed the droid Bubbles and it's stuck. Bubbles and Rita work together most of the time, working to keep ship systems up and running. When an expert slicer is required on a mission, Bubbles is one of the first choices to go along.
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Post by MikDaTv on Oct 10, 2011 14:10:58 GMT -5
Rita Rita is an AI Jor originally bought for the Memory of Corellia. Once installed into the Botany Bay, a ship with computer systems built specifically for an AI, she flourished. Her ability to self write her coding allowed her to adapt to the ships systems within hours of being installed and the extra room allowed her to grow. Rita has her tendrils in every ship system on board and can control most anything from the doors to the intercoms. She assists the crew in most tasks involving advanced computer calculations (which on a starship is just about everything). She interacts with the crew using a holographic avatar. She takes the form of a black haired woman and projects herself through the ships holographic projectors. She mostly appears on the bridge using the communication system holoprojectors or the conference room holoprojector. Otherwise she takes the form of a disembodied voice through the ships intercom.
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Post by MikDaTv on Aug 6, 2012 18:09:05 GMT -5
Name: Zeus "Goose" Johnson Species: Human (Taanab) Age: 27 Sex: Male Height/Weight: 5' 11" 175 pounds Appearance: Personality: I flew with his old man. Tell me one thing, if you had to go into battle would you want him with you? Like most fighter pilots, Zeus is penisy. He is the best. Better than the best. He doesn't even need a plane to shoot you down. He's had more satisfying one night stands than you've had people in your life. He loves flying. It's his favorite hobby, occupation and past time. He knows all about flying and he's never afraid to impress well endowed, naive girls with his knowledge either. He drinks a lot but he doesn't smoke (aside from the occasional victory cigar). The only thing in the world he loves more than flying is bunnies. To him, the only thing that could even come close to the rush of flying a starfighter in combat is to cuddle a nice soft bunny. His fighter of choice so far has been the N-1 Starfighter. it's speed and maneuverability, along with its firepower was been a perfect match for him. That being said, he loves flying anything. He'll fly all kinds of fighters, he'll fly shuttles, he'll fly barges, he'll even man the helm of a cruiser if the situation calls for it. Character Rank: Formoer Lieutenant in Republic Starfighter Corps. Special Skills: Combat Pilot: Zeus is an expert Combat Fighter Pilot. He has a natural affinity for flying, even though he is terrible at Math. His skill with a stick was impressive to even his most hard ass instructers. Strength: 50 Reflexes: 75 (You don't have time to think. If you think, your dead) Speed: 50 Intelligence: 50 Unarmed Combat: 25 Ranged Weapons: 75 (He stays pistol qualified just in case he ever needs to use one) Melee Weapons: 10 Mechanical Skill: 80 (He's fully qualified to perform field maintenence on a host of space vehicles, from fighters to light freighters. Tech Skill: 60 (like his mechanical skill, he's qualified to operate computers on board a multitude of military aircraft and even more civilian craft.) Alignment: 0 Bio: Zeus was born on Taanab to a middle class farming family. Since the age of 10 he's wanted to be a pilot, so when the opportunity arose on his 18th birthday he applied to the flight officer school for the republic starfighter corps. I feel the need His application got rejected for medical reasons (genetic color blindness). He was devistated. He was still interested in the military life though and instead joined the infantry. He spent 6 very long years in the republic infantry corps and hated every minute of it. He did not perform in any major battles, instead somehow managing to stay behind on Taanab. He spent the long, boring hours of his duty training with firearms at the range. he took an immediate liking to pistols, using them for target practice almost every other day. He set at least one range record, best score on the rifle course while using a pistol. When his six year tour was up he couldn't wait to get out but when a new regulation was being pushed through the upper echelons of the Republic Military, he just had to stay. They were pushing through a regulation where all members of the military could afford elective medical treatment that would make them a more effiecent soldier. Zeus sighned up for another 6 years and on his 8th year, the regulation passed and Zeus got his eyes treated. he finished out his second tour with perfect color vision and immediately applied for the Flight Officer Academy. He was accepted and transfered out of the infantry and into the starfighter corps. The need for speed He excelled through most of his training. He was terrible at math but a natural on the stick. He almost didn't pass his navigation class due to low math scores but he made it through with some extra credit and a lot of "help" from a very "concerned" female, civilian instructor. And if you screw up just this much, you'll be flying a cargo ship full of rubber Nerf shit out of Nar Shadda! After graduating, he was stationed on board the Republic Carrier Galactica as a Y-35 Cobra Pilot. He did about a year on the carrier before being transfered to a ground unit for an incident with a female, junior enlisted member on board. A black mark went in his record and he was sent to a shore unit on Coruscant flying an old beat up TIE fighter on system patrols, scanning for any discrepancies in the system. Any of you boys seen an aircraft-carrier around here? He put in his time there and was transfered to the Sobek for duty in the Corellian sector. He qualified on the X-wing and became the Sobek's CAG for their 4 fighter escort as well as the ships unoffical hand gun instructer. He helped a dozen members of the crew with aquireing their pistol marksmenship certificates and served with distinction on as the CAG. He was also into a pretty steamy affair with the Chief Mess Cook who was a shapely Twi'Lek. It was about this time that the Republic became the empire and everyone had to choose their sides. Zeus decided to stay out of it. So the Sobek turned Imperial, but he stole his X-wing and jetted out of there lickity split. He traveled to Tatooine, then Dantooine performing various jobs here and there. He finally went back to Taanab to visit his family. He worked as a mechanic for a long while there before finding a flyer for a PMC called the Rangers. They needed pilots and Zeus liked to fly so he signed up. No, boys. There's two "O"s in Goose. The Rangers took his X-wing and handed him a N-1 Starfighter. They performed escort missions mostly, staying clear of the Empire, the Federation and the Mandalorians for the most part. They're leader, Captain Stowe, didn't want to get involved. It wasn't long before he was made leader of Jason Flight as well as a suplimental flight instructor for the Rangers. He maintained a reputation for being a hot hand on the stick and one of the best pilots in the Rangers. He also maintained his practice with small arms and purchased a BlasTech Model-98 which is part of his flightsuit Kit. When the Ranger PMC got bought out by General Synthetics, Zeus quit and joined the Republic Navy to fly birds for them. He did two tours with the Republic on the Ships Biatrix and Kiddo before ending up on his ass. After two minor incidence with othe female officers and a history of high speed conning tower flybys he was honorably discharged with a pattern of misconduct. without a ship to fly and broke off his ass, he returned to Taanab to work as a mechanic again and for the past 2 years has been working up a good resistance to alcohol and death sticks.
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Post by MikDaTv on Jan 19, 2014 15:04:48 GMT -5
NameJohn Paul Jones Age29 SexMale Height/Weight6’2” 230lbs Species: Human Appearance: John usually wears the traditional clothing of someone of the Tapani Sector which means he has an extensive wardrobe. Everything from vests to capes to silk pants. For official Jedi business he has a simple set of Jedi robes but he only wears them for official business involving other Jedi. He also likes to keep a healthy amount of manly stubble although that's less to do with vanity and more to do with not liking to shave. His lightsaber was modeled after the lightfoil of the Tapani sector, complete with hand guard and short handle. He also walks with a wooden staff engraved with both Jedi and sith symbols. He made it himself using his knowledge of totem magic to use as a focus for his force powers. Personal Items: StaffA quarterstaff made from Oro Wood from Alderaan. Templar BladeNobis. A highly decorative Rapier. Templar ApperalBreastplate, Vambraces and cloak.Lightsabershort handled and equipped with a hand guard. It dark blue in color. Force Powers and Words:Telekinesis (Fus) John doesn't have the fine control of most other Jedi. He can't pick objects up and manipulate them. his displays of telekinesis are more along the lines of simple waves of pressure that bulldoze everything in front of them. He can adjust the strength of the blasts and he can use them to move objects in a simple and direct way but not with the precision of most other Jedi. He practices and he's slowly getting better at it though. Force Aura (Nus) A lower version of Force Deflection. John pumps the Force through his body to create a sort of second skin that protects him from physical impacts. It can stop a punch or the swing of a club but it only slightly mitigates the damage done by blasters or energy weapons. Growth (Laas) Not his strong suit but Iniga had taught him how to make the force flow into plant life to make them grow extremely quickly. this was one of the first more advanced force powers he'd ever learned. Shock (Ko) John fires a single bolt of brilliant lightning from the end of his staff or from his hand which scorches just about anything it touches. Even standing within a few feet of the bolt can cause some flash burns. Force Blinding (Solari) John produces an orb of light which bursts into a brilliant blinding flash after a few seconds. Stun Droid (Dwiin) John fires as a green colored bolt of electricity from his hand or the end of his staff. The bolt striking a person will make them tingle and maybe a little numb in their extremities but if it hits a droid it scrabbles their electronics for a short time. Deflection (Spaan) John brings up a, invisible, wedge shaped shield in front of him that can deflect blaster bolts. He keeps the shield up with his mind so each impact is an impact upon his will. He can't keep it up forever, but every time he uses it he can keep it up a little longer. He doesn't know if that because his will is getting stronger or if he just doesn't feel the impacts as much anymore because some parts are already damaged. Force Weapon (Fabrico) Generally used on his staff to make it lightsaber resistant. He channels the Force into an object to make it near indestructible but only temporarily. Bio: John Paul is fourth in line to the throne of House Pelagia in the Tapani Sector. He gave up all claim to the throne when he became a Jedi but he still holds a special place in his heart for his homeworld and his family. As a Jedi John trained under Jor Halcyon and when he became a knight he immediately requested to become a Templar because he has an understanding of what it's like on the other side of the Force. When he became a Templar, he received Nobis his Jedi Forged Rapier. John serves as the XO aboard the Botany Bay. He is in charge when Jor isn't on board.
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