Post by MikDaTv on Oct 21, 2010 11:50:50 GMT -5
I know this is like super late, but i figure i'd write this because i'm board.
way back when, they released a new Alien Vs Predator game for the Xbox. I was super excited for it when it came out and bought it on the day of release.
Took it home, played it for a while. It had a host of flaws like they had rushed the game out as fast as they could but it was still relativly fun to play. There was no crowning moment of awesome for it that i noticed. The marine campaign had you doing your standard space marine stuff. and the Alien and Predator campaigns had you doing their things. There wasn't anything new, or revolutionary about it. It was pretty much AvP2 for the Xbox 360.
So i started to play multiplayer. And it was amazing. I could put the game in, join a bunch of random people and have a great time of it. It was an extremely fun game because no one ever got mad.
it wasn't Halo where you kill someone and then listen for 10 minutes about how they were reloading or you were using the noob gun or how much you suck and how much of a better person they are because they got to their level 45 ligitimately. AvP almost felt like you were playing against a really super smart single player AI enemy.
you couldn't hear the people on the other team so when your a marine, and your motion tracker is going and you see a dark shape moving towards you in the dark shadows at the end of the dark corridor your in, it immersed you so well that you forgot you were playing against another person. you were fighting an alien bastard who wanted to chomp your brain out with his weird inner mouth thing.
Similarly for the alien. There is absolutly nothing funner than stalking some poor marine. getting close to him. Moving a little to trip his motion tracker just enough so that he'll turn around to see you right before you stick your razor sharp tail through his eye. Walking on walls, leaping from walls, leaping from walls onto predators who were busy charging their shoulder cannon to kill someone else.
Then there was the predator. Admitedly i didn't like playing as the predator that much. I wasn't very good at it and every time i did it turned into me finding a corner of the room with a "this is my last stand" kind of attitude, switching through my vision modes every 3 seconds like some kind of weird nightmare acid trip and then throwing everything i had down the hallway where I saw movement.
Then there was infestation. And boy oh boy was there infestation. you want to have a good time, playing with a team, enjoying a terrifying game time, infestation was it. Everyone starts out as a marine, one person gets randomly selected to be an alien. When the alien kills a marine, that player respawns as an alien. So lets brake down how these games usually went. 10 guys vs a single alien. no brainer. Alien gets his ass handed to him for the first 5-6 minutes of a 10 minute game.
Then he gets a lucky kill in and you lose one of your marines and now you have to field fire on two targets. a few seconds later they get a lucky kill on another marine. Your now down two, and have to fight 3 of the buggers. By the end of the game, if your the last marine left, your in a hallway somewhere, painfully twisting your eyes so one is always looking at where your going and what your doing and the other one is pointed strait at your motion tracker. your back is to a wall, your running out of ammo fast and oh god, you saw the glint of a tail off to your left! shoot it shoot it! Holy crap there's 3 of them in that doorway! motion tracker is flipping out with white dots all over the place! 50 rounds of pulse rifle ammo left... 25.... 10.... 5..... god damnit they got me. Son of a bitch I almost had it.
Then the game ends and you go to the lobby where everyone in the game is talking about how awesome that game was. Your talking about how if you had 10 more bullets you would have made it to the end of the round. They're all talking about how at the end they were swarming into that hallway like ocean waves of black, evil, death blenders.
Now take everything i wrote about infestation above, and put it in a certain multiplayer map called Pyramid. This is a dark map, perfectly suited for the alien in most areas that CHANGES every 30 seconds or so. Doors open and close randomly, stairs shift and change. entire floors will move up a level or down a level.
your a marine, chilling with your buddies, moving through the board, keeping an eye on your motion tracker. Safty in numbers, your doing ok. No problems so far. then bam, a door closes and your cut off from the rest of your team. whats worse is that you may know the map like the back of your hand and there's still no garuntee you can get back to them via another way because you don't know what else in the map has changed. So your alone, staring at this door that just closed, wishing you had been just a bit faster when all of a sudden you hear a hiss behind you, your motion tracker beeps once you turn around to face the terrible truth and then suddenly there's a razor sharp tail sticking through your eye and into your brain.
The only thing better than being in that situation as a marine, is being the alien. and the only thing better than being the alien, is being another Marine on the team who gets to hear the whole "crap the door closed. i'm cut off from you guys. I'll try to get around it. Crap, something coming up on me! Motion motion! HOLY SHI........................" over your headset.
In short, what made Multiplayer so fun wasn't the gameplay. it wasn't being able to play better than that noob who just joined and it wasn't better than beating that level 50 guy. Or killing the crap out of those damn noob toobers. It was the immersive enviornment that held up even in the multiplayer. I was just as frightened and startled by the aliens in the single player as i was by them when they were controled by other people.
way back when, they released a new Alien Vs Predator game for the Xbox. I was super excited for it when it came out and bought it on the day of release.
Took it home, played it for a while. It had a host of flaws like they had rushed the game out as fast as they could but it was still relativly fun to play. There was no crowning moment of awesome for it that i noticed. The marine campaign had you doing your standard space marine stuff. and the Alien and Predator campaigns had you doing their things. There wasn't anything new, or revolutionary about it. It was pretty much AvP2 for the Xbox 360.
So i started to play multiplayer. And it was amazing. I could put the game in, join a bunch of random people and have a great time of it. It was an extremely fun game because no one ever got mad.
it wasn't Halo where you kill someone and then listen for 10 minutes about how they were reloading or you were using the noob gun or how much you suck and how much of a better person they are because they got to their level 45 ligitimately. AvP almost felt like you were playing against a really super smart single player AI enemy.
you couldn't hear the people on the other team so when your a marine, and your motion tracker is going and you see a dark shape moving towards you in the dark shadows at the end of the dark corridor your in, it immersed you so well that you forgot you were playing against another person. you were fighting an alien bastard who wanted to chomp your brain out with his weird inner mouth thing.
Similarly for the alien. There is absolutly nothing funner than stalking some poor marine. getting close to him. Moving a little to trip his motion tracker just enough so that he'll turn around to see you right before you stick your razor sharp tail through his eye. Walking on walls, leaping from walls, leaping from walls onto predators who were busy charging their shoulder cannon to kill someone else.
Then there was the predator. Admitedly i didn't like playing as the predator that much. I wasn't very good at it and every time i did it turned into me finding a corner of the room with a "this is my last stand" kind of attitude, switching through my vision modes every 3 seconds like some kind of weird nightmare acid trip and then throwing everything i had down the hallway where I saw movement.
Then there was infestation. And boy oh boy was there infestation. you want to have a good time, playing with a team, enjoying a terrifying game time, infestation was it. Everyone starts out as a marine, one person gets randomly selected to be an alien. When the alien kills a marine, that player respawns as an alien. So lets brake down how these games usually went. 10 guys vs a single alien. no brainer. Alien gets his ass handed to him for the first 5-6 minutes of a 10 minute game.
Then he gets a lucky kill in and you lose one of your marines and now you have to field fire on two targets. a few seconds later they get a lucky kill on another marine. Your now down two, and have to fight 3 of the buggers. By the end of the game, if your the last marine left, your in a hallway somewhere, painfully twisting your eyes so one is always looking at where your going and what your doing and the other one is pointed strait at your motion tracker. your back is to a wall, your running out of ammo fast and oh god, you saw the glint of a tail off to your left! shoot it shoot it! Holy crap there's 3 of them in that doorway! motion tracker is flipping out with white dots all over the place! 50 rounds of pulse rifle ammo left... 25.... 10.... 5..... god damnit they got me. Son of a bitch I almost had it.
Then the game ends and you go to the lobby where everyone in the game is talking about how awesome that game was. Your talking about how if you had 10 more bullets you would have made it to the end of the round. They're all talking about how at the end they were swarming into that hallway like ocean waves of black, evil, death blenders.
Now take everything i wrote about infestation above, and put it in a certain multiplayer map called Pyramid. This is a dark map, perfectly suited for the alien in most areas that CHANGES every 30 seconds or so. Doors open and close randomly, stairs shift and change. entire floors will move up a level or down a level.
your a marine, chilling with your buddies, moving through the board, keeping an eye on your motion tracker. Safty in numbers, your doing ok. No problems so far. then bam, a door closes and your cut off from the rest of your team. whats worse is that you may know the map like the back of your hand and there's still no garuntee you can get back to them via another way because you don't know what else in the map has changed. So your alone, staring at this door that just closed, wishing you had been just a bit faster when all of a sudden you hear a hiss behind you, your motion tracker beeps once you turn around to face the terrible truth and then suddenly there's a razor sharp tail sticking through your eye and into your brain.
The only thing better than being in that situation as a marine, is being the alien. and the only thing better than being the alien, is being another Marine on the team who gets to hear the whole "crap the door closed. i'm cut off from you guys. I'll try to get around it. Crap, something coming up on me! Motion motion! HOLY SHI........................" over your headset.
In short, what made Multiplayer so fun wasn't the gameplay. it wasn't being able to play better than that noob who just joined and it wasn't better than beating that level 50 guy. Or killing the crap out of those damn noob toobers. It was the immersive enviornment that held up even in the multiplayer. I was just as frightened and startled by the aliens in the single player as i was by them when they were controled by other people.